Zombies vs. Sheep Gameplay Video

As you already know, we’re currently working on our next game. It’s called Zombies vs. Sheep and it’ll be a tap-to-shoot game set in a mexican-themed shooting gallery.

We are feature complete and currently integrating the stuff that is fun for you (as well as us): achievements!

To wet your appetite we just uploaded our first gameplay video on youtube. Be sure to also check out our Zombies vs. Sheep page.

June 30th, 2009 — 04:34 pm
Comment » | Announcement

Zombies vs. Sheep

Let us tease you! Here’s the teaser video for our new game – Zombies vs. Sheep!

The game will come to your iPhone / iPod Touch this summer. Stay tuned, more details coming soon!

June 10th, 2009 — 07:15 pm
Comment » | Announcement

bagatelle concrète

So this is how it all started. The media art piece bagatelle concrète marks the first collaboration between Martin and Fares. We recently had it on display at the Coded Cultures Festival at the Museumsquartier in Vienna.

bagatelle concrète is a pinball machine turned into a musical instrument. It is played for making music rather than achieving a high score. Consequently, the score board was replaced with customized speakers. The more successfully the player interacts with the machine, the more intense the accompanying soundtrack gets. The piece maintains the roughness of the electromechanical original game, mixing physical sounds happening on the playing field with manipulations of their recordings. All you hear origins in your style of play.
Web: http://bagatelleconcrete.attacksyour.net

bagatelle

bagatelle

June 1st, 2009 — 12:55 pm
Comment » | Announcement

Artist Feature: DJ Glow

Georg Lauteren a.k.a. DJ Glow is the musician who composed the music for Radio Flare.

The music for Radio Flare was inspired by the concept of ‘Libration Points’ (or ‘Lagrange Points’) – points in space where the gravitational effects of two masses cancel each other out, allowing an astronomical object to become stationary.

DJ Glow

Georg has been involved in Austria’s arts and science communities for many years now as an electronic music activist, media researcher, designer and curator. As DJ Glow he has been active as a pioneering DJ and producer in the fields of techno and electro music since the early 90s. He has further founded the media art and research platform XDV together with farmersmanual and Epy and curated festivals and exhibitions like ‘selfware.politcs of identity’ (Graz, 2003) and ‘Pink Light’ (Vienna, 2004).

Georg currently runs the record label TRUST as well as the music download service zero-inch.

More about DJ Glow: http://trust.at · http://zero-inch.com

May 18th, 2009 — 10:27 am
Comment » | Announcement

Radio Flare 1.2.5 is live

As of today the 1.2.5 version of Radio Flare is available from the iPhone App Store.

The update brings improved social networking features through Feint 1.5. It also contains several bug fixes and adds Chinese language to the already available localizations in English, German, French, Italian, Spanish and Japanese.

May 13th, 2009 — 11:02 am
Comment » | Announcement

Artist Feature: Alexander Kvasnicka

Alexander Kvasnicka is the 3D Artist behind all in-game graphics for Radio Flare. The game’s main character Sid and his beautiful spaceship also were crafted by him.

Alexander KvasnickaRadio Flare Spaceship

Alexander Kvasnicka began his career as CG-artist on a Commodore 64 in the early nineties. Soon he discovered his affection for 3D-graphics and was awarded for his animated shorts “Evolution” and “Good Morning” at the Prix Ars Electronica in 1998 and 1999. From 2002 to 2004 he worked at the Viennese game studio “Wootsoft Entertainment” as a 3D graphic designer for the MMORPG “Iritor Online”. He then relocated to Madrid, Spain and freelanced for several game and post-production companies. Two years later he returned to Vienna to commence studies in social and cultural anthropology. At the moment he is focussing on his studies while working on
various game- and animation projects.

May 4th, 2009 — 09:56 am
Comment » | Announcement

Radio Flare 1.2.1 with French, Japanese, Spanish, Italian and German Localization

We are happy to announce that as of today Radio Flare is available with fully translated versions in French, Japanese, Spanish, Italian and German.

The game will also shortly be updated with localized versions for China (translated by YanxinYang [Heiben]) as well as Russia and Poland (translated by LocWorks).

The 1.2.1 update also contains minor bug fixes and improves the stability of score submission to Feint Online.

Japanese Radio Flare

April 27th, 2009 — 02:28 pm
Comment » | Announcement

OpenFeint 1.5 announced

On Tuesday Aurora Feint Inc. announced the release of OpenFeint 1.5 on marketwire.com. The update will bring the new ‘One Touch iPromote’ feature which allows cross promotion of quality apps. This new feature will allow players to see what their friends are playing and to communicate across games. One Touch iPromote allows a user to simply touch a username or gamename in a Feint Lobby to reach a description/screenshot of the game. The game can then be selected to be bought in the App Store. OpenFeint 1.5 also continues to improve on its social features like leaderboards, player walls and chat rooms.

studio radiolaris looks forward to bring the new features to players with an update scheduled for next week.

April 23rd, 2009 — 03:01 pm
Comment » | Announcement

Interview on futurezone.orf.at

This one is for our german-speaking customers. We were recently interviewed by Nadja Igler from the online platform of the austrian national broadcasting corporation, orf.on. She put together a nice piece on studio radiolaris, Radio Flare, and iPhone games development in general and published it in the aptly named futurezone. Check it out.

In other german-speaking news, Radio Flare was featured on maclife.de as a part of their games’ saturday.

April 22nd, 2009 — 10:56 am
Comment » | Announcement

All Radio Flare achievements unlocked

Astra is the first of our players to send us a pic of unlocking all achievements in Radio Flare (see the picture proof below). Can you do them all as well?
You can follow Astra as he racks up millions of points on Twitter: @primehex

Astra Achievements

April 13th, 2009 — 09:47 am
1 comment » | Announcement

Go to top

« Previous Entries