Scoring gameplay in Radio Flare REDUX
Category: Blog
There’s one thing that differentiates Radio Flare REDUX from most other shoot’em-ups. There is no game over. Instead REDUX is meant to be played to enjoy the music and to rack up highscores. You can compare your highscores with your friends and other players through Chillingo’s Crystal social gaming network.
Targetting enemies has changed from the original Radio Flare. You can now target as many enemies as you like at the same time. Targeted enemies are then destroyed in sync with the music.
Destroyed enemies release collectibles. Most of the time the collectible will be a yellow multiplier pickup (a.k.a. a radio flare). As you collect them your score multiplier rises and each enemies’ score reward is multiplied. If you die you loose your multiplier. Dying late in a level thus can be a costly experience!
When you finish a level you get a ranking between one and six stars, depending on your score. Based on your score you also get rewarded with experience points (xp) that unlock new levels, missions and bonus items.