Tag: press release


Press Release: Zombies vs. Sheep

United Kingdom and Austria – July 20, 2009 – Casual iPhone App publisher Clickgamer.com and Austrian gaming company studio radiolaris today announced the availability of Zombies vs. Sheep on the Apple App Store.

Zombies vs. Sheep is a frenetic tap-to-shoot game set in a mexican-themed shooting gallery. Your mission: Protect the sheep from incoming waves of zombies. As the evening gets darker you will face more and stronger enemies. You are the last hope of the sheep. The gameplay is simple, you just have to shoot the zombies while moving your sheep to collect coins and avoid falling bats and flaming skulls! To move your ship simply tilt the phone, shoot by tapping the enemies and reload by quickly flicking the phone in any direction.

The game is played in survival mode and features 10 levels of increasing difficulty. You will face numerous different enemies and three epic boss fights. And, you can upgrade your sheep too! Is your sheep is too slow? Did you run out of bullets? Is your sheep nearly dead? Collect some coins and go to the shop to buy upgrades.

Jennifer Willis of Clickgamer.com says, “studio radiolaris’ Zombies versus Sheep is an addictive 2D game with a novel concept; shoot the zombies down and protect the sheep. Players can tap to shoot and shake to reset, making the entire gaming experience straight forward and fun from start to end.”

“Zombies vs Sheep is purely about fun. We wanted it to be as intense and rewarding as possible – with a decidedly comic note.” says Fares Kayali, producer of the game. “You stand against an army of poisonous spiders, aggressive bats and inflammable zombies. Good thing there’s dynamite.” adds Martin Pichlmair, Games Designer.

“The importance of protecting the sheep from invading armies of walking, crawling and flying undead is vastly underestimated by the current generation of political leaders.” jokes Mario Dancso, the guitarist who provided the game’s mariachi-style soundtrack.

“iPhone games are getting smaller and going social. Zombies vs. Sheep with OpenFeint is a perfect example of hilarity with your friends.” comments Jason Citron of Aurora Feint Inc. on the social gaming features of Zombies vs. Sheep.

Ends Notes to Editor

Release date: 20 July 2009

RRP: $0.99

Capability: iPhone, iPod touch

Join the ‘Sheep Defense Force’ Group! ( http://www.facebook.com/group.php?gid=88436406341&ref=ts)

Images of the Zombies vs. Sheep game on the iPhone and iPod Touch are available upon request. A teaser preview is available on YouTube ( http://www.youtube.com/watch?v=-S1crGWrDhw).

About studio radiolaris interactive entertainment

website – http://www.radiolaris.com

studio radiolaris is an independent game studio based in Vienna, Austria. Their first game, music shoot’em up Radio Flare, was a finalist at the 2009 Independent Games Festival. The company’s focus is on music-based games.

About Clickgamer

website – http://www.clickgamer.com

Clickgamer is a division of Chillingo Ltd and is a rapidly growing mobile games portal. Clickgamer caters for a variety of hand held devices including Windows Mobile, Symbian Smartphone, PALM, J2ME, RIM Blackberry, iPhone, iPod, Android and PSP. They deliver games and applications directly to the customer’s mobile phone and/or PC and MAC.

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Press Release: Radio Flare: First major update + Radio Flare Lite

UPDATE 22/02: We just dropped the price of Radio Flare to $2.99 / €2.39. See our updated press release and news post for further info.

Vienna, Austria, 02/19/2008

Radio Flare: First major update + Radio Flare Lite

Studio radiolaris is proud to announce the availability of Radio Flare Lite in the Apple App Store. The game is a free version of the musical shooter game Radio Flare. It is fully playable with highscore lists and two game modes featuring more than 50 enemy formations. At the same time we would like to advertise that Radio Flare is getting its first major update. Version 1.1 of the acclaimed musical shooter game features new stages, power-ups, more enemy types, and much crisper graphics.

“We are a young studio committed to producing great quality games. We listened to the audience and critics to learn what to make better in Radio Flare” explains Fares Kayali, one of the two founders of studio radiolaris. Martin Pichlmair adds: “We knew that we had got the game mechanics right but that the level design needed one more iteration. The game started out too easy and went too hard later on. We balanced it better in this release, made the difficulty curve smoother”

At this point we want to take the opportunity to thank all players, critics and reviewers for their valuable feedback. We received a lot of suggestions and have been working on improving your experience of the game. The result is a completely new experience of the game: More intensity, more action, more interactivity.

We are very pleased to let you know that Radio Flare is a finalist for Best Audio at the 2009 Independent Games Festival Mobile. We will present Radio Flare and Radio Flare Lite at the IGF mobile booth at the Game Developers Conference in San Francisco, March 23rd to 27th. Be sure to visit us, if you are there.

New in Radio Flare 1.1:
+ 2 completely new stages
+ Several new and challenging enemy types
+ Power-ups for greater gameplay variety and fun
+ Huge graphics update
+ A cleaner yet fancier menu interface
+ Numerous bug fixes

Radio Flare is available at the App Store for $4.99 (€3.99)
Radio Flare Lite is available on the App Store for free.

Radio Flare App Store link -

http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=299937094&mt=8

Radio Flare lite App Store link -

http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=305357269&mt=8

studio radiolaris – http://www.radiolaris.com
Radio Flare – http://www.radiolaris.com/radioflare
IGF Mobile 2009 competition – http://www.igfmobile.com/02finalists.html
Screenshots – http://radiolaris.com/radioflare/RadioFlare-Screenshots-Update1.1.zip
Gameplay Video – http://www.youtube.com/watch?v=nxw407Qwh8k
studio radiolaris is a newly founded game studio of Martin Pichlmair and Fares Kayali. The focus of studio radiolaris is on games about music. Both founders have their roots in electronic music, media art, and academic research.

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